

It costs so much to make an AAA game these days that it must earn an enormous amount of money to be profitable, which means it needs to appeal to as broad a market as possible, which means nothing niche or unusual. I think movies are having the same problem.
Early analysis suggests that one of the high-pressure nitrogen gas tanks in the cargo bay ruptured. This would be unrelated to the rocketry aspects of Starship, those tanks are pretty plain vanilla technology and if this is actually what happened it’s weird because those tanks are rated for way higher safety margins.