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Joined 1 year ago
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Cake day: June 28th, 2024

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  • Turf War - 3 minute timer, whichever team has more ink at the end wins. This mode is only played in casual unranked, ranked is all objective modes. During Splatfests, there’s a special 2v2v4 variant called Tricolor Turf War.

    Splat Zones - Standard King of the Hill. Ink the point to capture it (some maps have two points, you must control both at once). While your team is in control, your timer ticks down. Whoever hits zero first, or whoever has more progress after 5 minutes, wins.

    Tower Control - Payload variant. Tower starts in the center, get on it to ride it along a track towards a goal in the opponent’s base. Ride all the way to the goal for a knockout victory, or after five minutes whoever has come closest to the goal wins.

    Rainmaker - Reverse capture-the-flag. The Rainmaker is a special weapon that starts in the center of the map and has a barrier surrounding it, pop the barrier to explode ink nearby (and take out opponents that are too close, it’s a tug-of-war battle to control pop). Pick it up, and it replaces your normal weapon with a slow charge shot and reduces your movement speed, so teammates need to escort you to a goal in the opponent’s base. Reach the goal for KO, or whoever has come closest after five minutes.

    Clam Blitz - Complicated. Clams spawn around the map, pick up 8 of them to form a Power Clam. Toss a Power Clam into a basket in the opposing team’s base to score 20 points, which also marks the basket as open so that single clams can be tossed in for 3 points each until it closes. 100 points to KO, or best score after five minutes.

    https://splatoonwiki.org/wiki/Mode#Online_games


  • S3’s singleplayer is solid, doesn’t quite live up to the highs of S2 Octo Expansion though. It admittedly does kinda feel like an afterthought, multiplayer is very obviously the core of the series. Side Order brings some cool ideas to the table and has a very good core loop, but the balancing is all over the place and it’s a bit lacking in variety/content.

    I’m really hoping this spinoff is more of an actual spinoff though, show me something new and different in using this IP rather than just another iteration of the same story mode formula sold at full price.




  • I just don’t think the complaints about Nintendo are half as bad as some of the abuses coming out of the rest of the industry. Nintendo treats their workers well, they don’t exploit addicts with gambling-based business models, they sell complete products on day 1 rather than rushing out unfinished disasters. And yes, I like their games, I like them a lot more than pretty much anything else coming out of the mainstream AAA space.

    No corporation is perfect, and there is no ethical consumption under capitalism, but they really could be so much worse and I just don’t get how the level of vitriol directed towards Nintendo is only directed towards Nintendo and not anyone else.

    Most of all though, I’m just tired of whenever the circlejerk turns from “I personally don’t like Nintendo” to “I will actively insult anyone else who has the nerve to like something I don’t like, how dare they.” I’m tired of being talked down to for the unforgivable sin of liking something. Can we at least fucking stop with that shit? Please?